
(The game of Euchre has a long history beginning in 18th century Europe)Īs games scholar David Parlett concludes in a definitive article on Euchre: “Euchre derives from the Alsatian game of Jucker and that Jucker derives ultimately from Triomphe or French Ruff, probably via Bête. After 5 points, the top card is flipped up and the cycle begins again.Ī team is “Euchred” if they fail to get 3 tricks.Ī team gets a “March” if they receive all 5 tricks.įor more information on the rules of Euchre, check out 's section on Euchre here The top card is initially faced down and is used to progressively reveal pips as the team earns points. Points are kept visually for each team by using two 5’s of a color, one placed over the other.

Game play keeps going until a team earns 10 points. If a defending player decides to go alone and they take 3 or 4 tricks, they receive 4 points If they take 5 tricks, they receive 5 points. If an attacking player decides to go alone and they take 3 or 4 tricks, they receive 2 points If they take 5 tricks, they receive 4 points. If the defenders take 3 or 4 tricks, they receive 2 points If they take 5 tricks, they receive 4 points. If the attackers take 3 or 4 tricks, they receive 1 point If they take 5 tricks, they receive 2 points. The winner of the trick takes the lead for the next round. The player with the highest ranking card, factoring in the established trump suit, takes the trick. Going clockwise, every player must follow suit if they can. The player to the left of the dealer begins the game play by placing the lead card in the center of the circle. Going alone has possible advantages when it comes to scoring. If they do so, their teammate must lay their cards down and abstain from the game. The team who determined the trump suit is called the attackers or makers while, the other team is called the defenders.Īfter trump is establish, a player may decide to go alone. Teammates sit across from each other in the group circle. The Jack of the off suit (suit of the same color) is called the Left Bower and it becomes the Jack of the trump suit. The Jack of the trump suit is called the Right Bower and it is the highest ranking card. If the flipped up card is passed as trump, no one replaces the card. If the card initially flipped up is established as trump, the dealer takes the flipped up card and replaces it with any card in their deck. If no one decides to establish the flipped over card as the trump suit, the player to the left of the dealer decides which ever trump suit they would like. If they decline to do so, the authority of establishing trump moves to the left. The player to the left of the dealer has the option to establish the flipped over card as the trump suit.

The top card from the remaining deck is flipped over.

The dealer shuffles the deck and passes out 5 cards to each player in a clockwise fashion. The player with the lowest card becomes the dealer. Each player draws one card from a shuffled deck. Set Upīefore game play can begin, a dealer must be selected. If you are looking for cards to play Euchre with, check out a standard pack here or one of our more recent arrivals here. If you are interested in other trick taking games, check out our guides for Spades and Hearts. The objective of Euchre is for your team to win 10 points. Euchre uses a deck of 24 standard playing cards (using only the 9, 10, J, Q, K, and, A). (In Euchre, Jacks are promoted within the trump suit) Card Game RulesĮuchre is a tricking taking game for 2 teams of two.
